Tuesday, May 8, 2007

The Next Great Hype















The million dollar question is this. Can Warhammer Online get on the radar in a world that WoW has dominated? For years now WoW has pretty much been a lone ranger in the MMO industry as company after company has stepped up and failed to chip away at the monster in the industry. The question is, can Warhammer do it?

Josh Drescher, Senior Designer of Warhammer Online has a podcast that explains the Realm vs Realm system of W.O. I have told people time and time again that to make a game that will bust through WoW's success you must first understand what the game is lacking and the community wants. That want is PvP. They crave the type of risk and reward that cannot be obtained through battle-grounds. They crave something more then hours of endless grinding to get a piece of armor. In the following video Josh addresses the RvR system of W.O.


... ARE YOU JOKING! ARE YOU FREAKING SERIOUS? Ok so after you go through this tier system to capture a city; (note gamers this is called RISK AND REWARD you risk your city and the winner is rewarded by penalizing the loser) it starts all over again, can you say waste of !#$%# time? This is the problem with companies that try to go out on a limb with PvP, it is a waste of resources because they don't have the testicular fortitude to give players PvP that matters, that shapes the world indefinitely. Sure they let you PvP if you want but the game remains just like WoW. THEY control the action and consequences and you are just a player who shapes nothing.

Warhammer will most likely be a success because they have the money to dump into making a product that will lure casuals. However their concepts are stale and used. You are the gamer, you pay their funds, its about time you raise your voice and tell them that you have control of games not them.

1 comment:

Anonymous said...

I think more and more PVP games are going to go the way of Warhammer, and provide some sort of "reset" option. In a game where you have factions and a realm vs realm setup, its about the only way you can ensure that 1 faction doesn't permanently take and own resources. That happened in DAOC, and IMHO ruined the game.